Buffer update
SpeedImpact » Devlog


Now the buffers have a.. hatching mechanic of sorts? Before they spawn, for 4 seconds a golden ring will show up, and absorb damage.
Which then will turn into the buffer. Damage dealt to the ring is added to the buffer health value.
Some misc fixes with the BGM player.
Files
SpeedImpact.zip Play in browser
5 days ago
SpeedImpact
Incremental space shooter lite, with a bit of bullet hell.
| Status | Prototype |
| Author | Crystallon |
| Genre | Action |
| Tags | 2D, Bullet Hell, Godot, Incremental, Indie, No AI, Pixel Art, Short, Simple, Space |
More posts
- Beam warning shot2 days ago
- All about that bass6 days ago
- General updates7 days ago
- New.. enemy? type9 days ago
- Fixes and new gate sprites11 days ago
- Transitions and animations12 days ago
- Menu fixes13 days ago
- Beams are complicated14 days ago
- Bullet changes15 days ago

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